Monday, September 10, 2012

Diablo 3 Character Classes Wallpaper

 
Diablo 3: Barbarian Wallpaper
 


Diablo 3: Demon Hunter Wallpaper
 
 
 
Diablo 3: Monk Wallpaper
 
 
 
Diablo 3: Witch Doctor Wallpaper
 
 
 
Diablo 3: Wizard Wallpaper
 
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Diablo 3 Followers Getting A Strength Boost



Currently many players feel that the followers in Diablo 3 seem very weak. Aside from being somewhat useful as a crowd control meat shield, and providing some buffs for your character, there is no question that followers are definitely in need of an overhaul. The good news is that Blizzard has recently stated that they are currently looking into increasing the strength, survivabilty and usefulness of Diablo 3 followers. No word yet on if this will be a feature of the upcoming patch 1.0.5. However, in a recent post on the Battle.net forums Blizzard mentions that patch 1.0.5 will include more features than have recently been announced.



Saturday, September 8, 2012

New Diablo 3 Shrines In The Works?



Blizzard has hinted at the possibility of adding new shrine types in Diablo 3 in a recent forum post on the battle.net forums. The possibility of adding enlightened shrines in inferno mode was also mentioned. The full post is quoted below:

We actually talked about introducing additional Shrine types in the future during a meeting we had earlier today. We’re also currently discussing the possibility of adding the Enlightenment Shrine into Inferno mode since the +XP bonus would be particularly appealing to players working towards their Paragon levels.
 
 Source: Battle.net Forum



Diablo 3 Server Maintenance Scheduled For September 11

 
 
Update: Todays scheduled maintenance was apparently canceled.



Diablo 3 servers are scheduled for maintenance downtime on Tuesday, September 11th. Quoting from the Battle.net forums:

We will be performing scheduled maintenance on Tuesday, September 11th. Maintenance will begin at 3:00 AM PDT and is expected to last for 8 hours. During this time, all servers and many web services will be unavailable. Thank you for your patience.
 
 Source: Battle.net Forum



Friday, September 7, 2012

Diablo 3 Patch 1.0.5 Crowd Control Changes



Some new changes to crowd control skills in Diablo 3 are being planned and will be featured in the upcoming release of patch 1.0.5. The development team has decided on creating some new rules to improve the diminishing returns of crowd control skills in the higher difficulty levels of the game.

The details of the current planned changes to crowd control skills are as follows:

How It Works:
  • Monsters have a "CC resistance" that is stored on a per-monster basis.
  • The CC resistance starts at 0%.  For every 1 second CC that is applied to the monster, the monster receives 10% CC resistance.
  • Monsters lose 10% of their CC resistance every second that they are not CC’d.
  • Elite monster CC resistance is capped at the current reduction values already active for Elites. 
  • In other words, CC resistance on most Elite monsters is capped to:
    • 35% in Normal
    • 50% in Nightmare
    • 65% in Hell
    • 65% in Inferno

What This Means For the Player:
  • From a high level, diminishing returns are applied on consecutive stuns to reduce their effectiveness.
  • You will never get an "Immune" message due to diminishing returns.
  • Diminishing returns on Elite monsters cap out at the same values that are currently applied to Elite reductions.
    • As previous mentioned, this means that near-infinite CC strategies will still work.  We're okay with these strategies remaining viable, as we love how powerful it makes players feel. (That said, we will continue to keep an eye on these strategies and may make some changes in the future if we feel it will be better for the health of the game.)
  • If two players are in a co-op game, the order in which they apply their stuns doesn't generally matter, so you shouldn't feel totally "screwed over" by the other person applying their stun before yours.
  • A character using only the occasional CC every 10-15 seconds will always get the full duration in all difficulty levels.

Source: Battle.net Blog